Lucien Lasseau

I'm an aspiring software developer recently graduated from Stanford University. I love using code to bring ideas to life.

My published projects have 155129 downloads between them.

You can find my games on my itch.io page and my code on my GitHub, or view a featured selection of my work further down this page.

Live Demos

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That Tracks!

A rail-based puzzle game made in Unity with a small team for GMTK game jam 2025.

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Be Flat

A musical puzzle game made in Godot with a small team for a class project.

Created Apr 25, 2025 Updated Sep 29, 2025
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Quick-time Reboot

A short sci-fi rhythm game made with two other people in four days for GMTK game jam 2024. You play as a spaceship slowly turning back on, and have to coordinate activation of your various systems to increase the scope of your awareness, which reveals more machines to maintain. The goal of the game is to get the entire ship back online.

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Critter

A puzzle platformer that I made in Unity with a team of four other people in five weeks for a game design class (CS 247G: Design for Play).

Created May 9, 2024 Updated Jun 12, 2024

Featured Projects

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